September 24, 2016No Comments

Lines A/V Architectural Mapping Performance

Watch our latest architectural projection show ‘Lines’ which turns the second largest administrative building in the world into an immersive architectural experience in imapp ! 23.000 square meters of projection surface has mapped using more than 104 projectors over 2.000.000 ANSI lumens. It has been billed as  the biggest projection mapping show in history.

IMAPP

The largest 3D video projection mapping contest in the world – iMapp Bucharest, organized by the Municipality of Bucharest, through creart – the Center for Creation, Art and Tradition, brought together more than 40.000 people on the 24th of September, in Constituției Square, for the third edition of the event.

iMapp Bucharest 2016, one of the biggest 3D multimedia shows in the world, organized by The Municipality of Bucharest thru creart – The Center for Creation, Art and Tradition of the Municipality of Bucharest, has announced its shortlist for the third edition of the imapp festival!

iMapp Bucharest stands for video projections on the second largest administrative building in the world, more than 104 projectors used, 23.000 square meters of projection surface, over 2.000.000 ANSI lumens and one huge stage. Each year, in September, the best video artists in the world showcase their work on the façade of the Palace of Parliament, in front of a large audience.

Video mapping uses a complex 3D image, that brings to life the surface of the building by forms and colours, using each architectonic element in order to personalize and reshape the gigantic area of the construction. Thus, the “outline” of the building becomes the main protagonist of a dynamic show of sound, colour, light, a true optical illusion.

2016 | iMapp Bucharest
Lines : IMAPP - A/V Projection Mapping
Lines : IMAPP - A/V Projection Mapping

Lines A/V Architectural Mapping Performance

the Palace of Parliament in Bucharest, Romania, 2016, imapp

Lines

is an abstract architectural projection mapping show which took place on the facade of the Palace of Parliament in Bucharest, imapp which is the second largest administrative building in the world, with usage of more than 104 projectors over 2.000.000 ANSI lumens, on 23.000 square meters of projection surface. It has been billed as the biggest projection mapping show in history.

Watch Full Performance of Lines : IMAPP - A/V Projection Mapping

imapp : ‘Dialogue’

is a significant concept in the contemporary world.
A dialogue consists of the lines that are intended to be spoken. It is a form of active communicative interaction, which is the result of emergence of a specific discourse can also be described as "to engage in an exchange of views". The lines in a dialogue are actually the tangible forms of our perception.

Our world is getting increasingly interdependent and interconnected. Genuine understanding seems to be the exception rather than the norm in everyday communication. We speak different conceptual languages, hold different values, embody different ways of seeing the world.

Getting the inspiration from this strong theme of our present reality, our aim was to transform our perception into light and sound, using one of the biggest buildings in the world as our dynamic display. In this way, we had the chance to share a moment with the audience in order to create an abstract way of dialogue.

Lines : IMAPP - A/V Projection Mapping
Lines : IMAPP - A/V Projection Mapping

August 16, 2016No Comments

We are invited to Ars Electronica 2017

We are invited to Ars Electronica 2017, to make a 3d projection show in Deep Space 8K! Abysmal, is a 3d film about the learning alghoritm of an Artificial Intelligence. It will be screening on a 16 times 9 meters wall and once again 16 times 9 meters of floor. If you'll be around Linz/Austria between 7/11 Sept., we'd be glad to share the experience with you. Cheers!

Abysmal - Ars Electronica

Artificial Intelligence & Machine Learning Inspired Immersive A/V Performance - Ars Electronica / Linz

Abysmal means bottomless; resembling an abyss in depth; unfathomable.

Artificial Intelligence & Machine Learning Inspired Immersive A/V Performance - Ars Electronica / Linz
Artificial Intelligence & Machine Learning Inspired Immersive A/V Performance - Ars Electronica / Linz

Perception is a procedure of acquiring, interpreting, selecting, and organizing sensory information. Perception presumes sensing. In people, perception is aided by sensory organs. In the area of artificial intelligence, perception mechanism puts the data acquired by the sensors together in a meaningful manner. Machine perception is the capability of a computer system to interpret data in a manner that is similar to the way humans use their senses to relate to the world around them. Inspired by the brain, deep neural networks (DNN) are thought to learn abstract representations through their hierarchical architecture. 

Deep learning is part of a broader family of machine learning methods based on learning data representations, as opposed to task-specific algorithms.

Deep learning emerged in the last decade and extremely changed and is still changing our current and future world. It refers to a ‘deep mining of data’ with so-called deep neural networks: neural networks having so many layers.  What a net is doing is cascading simple linear transformations to represent highly non-linear functions that could efficiently extract the basic structures and patterns within the data and map to an output of ‘making sense of input’. Yes, neural Nets is a cascade of layers: Those are hidden: who knows what is exactly happening! As one adds more and more ‘hidden’ layers, so the network gets deeper and one makes it able to represent any function: they are universal approximators. But getting deeper comes with a price: more layers mean more parameters to tune. Learning millions of parameters requires big data, otherwise, neural networks will fail. The learning/tuning process is a game of step back and forth in the space of numbers with a well known back-propagation technique. This game is played in training the networks — just like training a human which learns from his experience — well, mostly from his mistakes.

Artificial Intelligence & Machine Learning Inspired Immersive A/V Performance - Ars Electronica / Linz
Artificial Intelligence & Machine Learning Inspired Immersive A/V Performance - Ars Electronica / Linz

A type of neural layer is Convolutional Neural layer which turns a network to a Convolutional Neural Network -- a neural network with particular ability to extract rich contextual information from image-like data, mimicking how a human observer understands the ’seen’ world, by expressing it in terms of non-seen, non-attended, non-humanly-expressible basic structures. How and why it performs far better than any other machine learning techniques and continues to even beat human-level performance is a hot topic and several technical proofs from optimization, probability, and statistics, mathematics, control theory, etc. perspectives are available, but it is still a pipeline of linear transformations, nothing more...

The work mostly shows the ‘hidden' transformations happening in a network: summing and multiplying things, adding some non-linearities, creating common basic structures, patterns inside data. It creates highly non-linear functions that map 'un-knowledge' to ‘knowledge'. As our time creates quintillions of bytes of information per day, how can we make sense of this huge amount of data? Let networks do it four ourselves. We give all the human knowledge and experience to the net then it will make sense of everything. As our life is becoming non-sense, maybe we expect NN to learn and give us the sense of it.

Artificial Intelligence & Machine Learning Inspired Immersive A/V Performance - Ars Electronica / Linz
Artificial Intelligence & Machine Learning Inspired Immersive A/V Performance - Ars Electronica / Linz

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