July 31, 2019No Comments

Filling Smoke & Vdb Noise by MOPs | My Houdini Junk series Vol.02

Here is Filling Smoke & Vdb Noise by MOPs from My Houdini Junk series Vol.02 Filling Smoke & Vdb Noise by MOPs is an animation from upcoming episode of My Houdini Junk Series. The Vdb Boolean Animation drove by MOPs. Filling pyro simulation collided with that Animated Vdb Mesh.

September 20, 20181 Comment

Smoky Paints – Digital Art NFT Collection

Smoky Paints is a 3D Animation Digital Art works Nft Art Collection of works that deform famous Renaissance Wikipedia painters and their works in terms of space and form and process their reputations.

SMOKY PAINTS - BADQODE Digital Art

Renaissance

The Renaissance (UK/rɪˈneɪsəns/ rin-AY-sənssUS/ˈrɛnəsɑːns/ (listenREN-ə-sahnss)[1][a] is a period in European history marking the transition from the Middle Ages to modernity and covering the 15th and 16th centuries, characterized by an effort to revive and surpass ideas and achievements of classical antiquity. It occurred after the Crisis of the Late Middle Ages and was associated with great social change. In addition to the standard periodization, proponents of a "long Renaissance" may put its beginning in the 14th century and its end in the 17th century.[3]

The traditional view focuses more on the early modern aspects of the Renaissance and argues that it was a break from the past, but many historians today focus more on its medieval aspects and argue that it was an extension of the Middle Ages.[4][5] However, the beginnings of the period – the early Renaissance of the 15th century and the Italian Proto-Renaissance from around 1250 or 1300 – overlap considerably with the Late Middle Ages, conventionally dated to c. 1250–1500, and the Middle Ages themselves were a long period filled with gradual changes, like the modern age; and as a transitional period between both, the Renaissance has close similarities to both, especially the late and early sub-periods of either.[b]
The intellectual basis of the Renaissance was its version of humanism, derived from the concept of Roman humanitas and the rediscovery of classical Greek philosophy, such as that of Protagoras, who said that "man is the measure of all things". This new thinking became manifest

in artarchitecturepoliticsscience and literature. Early examples were the development of perspective in oil painting and the revived knowledge of how to make concrete. Although the invention of metal movable type sped the dissemination of ideas from the later 15th century, the changes of the Renaissance were not uniform across Europe: the first traces appear in Italy as early as the late 13th century, in particular with the writings of Dante and the paintings of Giotto.
As a cultural movement, the Renaissance encompassed innovative flowering of Latin and vernacular literatures, beginning with the 14th-century resurgence of learning based on classical sources, which contemporaries credited to Petrarch; the development of linear perspective and other techniques of rendering a more natural reality in painting; and gradual but widespread educational reform. In politics, the Renaissance contributed to the development of the customs and conventions of diplomacy, and in science to an increased reliance on observation and inductive reasoning. Although the Renaissance saw revolutions in many intellectual and social scientific pursuits, as well as the introduction of modern banking and the field of accounting,[6] it is perhaps best known for its artistic developments and the contributions of such polymaths as Leonardo da Vinci and Michelangelo, who inspired the term "Renaissance man".[7][8]
The Renaissance began in the Republic of Florence, one of the many states of Italy.[9] Various theories have been proposed to account for its origins and characteristics, focusing on a variety of factors including the social and civic peculiarities of Florence at the time: its political structure, the patronage of its dominant family, the Medici,[10][11] and the migration of Greek scholars and their texts to Italy following the Fall of Constantinople to the Ottoman Turks.[12][13][14] Other major centers were northern Italian city-states such as VeniceGenoaMilanBologna, and Rome during the Renaissance Papacy. From Italy, the Renaissance spread throughout Europe in Flanders, France, Britain, Ireland, Spain, Portugal, Germany, and elsewhere.

The Renaissance has a long and complex historiography, and, in line with general scepticism of discrete periodizations, there has been much debate among historians reacting to the 19th-century glorification of the "Renaissance" and individual cultural heroes as "Renaissance men", questioning the usefulness of Renaissance as a term and as a historical delineation.[15] Some observers have called into question whether the Renaissance was a cultural "advance" from the Middle Ages, instead seeing it as a period of pessimism and nostalgia for classical antiquity,[16] while social and economic historians, especially of the longue durée, have instead focused on the continuity between the two eras,[17] which are linked, as Panofsky observed, "by a thousand ties".[18]
The term rinascita ('rebirth') first appeared in Giorgio Vasari's Lives of the Artists (c. 1550), anglicized as the Renaissance in the 1830s.[19] The word has also been extended to other historical and cultural movements, such as the Carolingian Renaissance (8th and 9th centuries), Ottonian Renaissance (10th and 11th century), and the Renaissance of the 12th century.[20]

SOURCE : Wikipedia

Digital Art Softwares

Simulations: Houdini
Texturing: Substance Painter
Rendering: Redshift for Houdini.
Final montage and color correction: After Effects
Music: Non Copyright Music Youtube

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July 19, 20182 Comments

Follow The Banana 3D Animation NFT Art Series

Follow The Banana 3D Animation NFT Art Series

Banana.

We traped in a socioeconomic system that fueled by commodificated sexualties and sexism. That system proceeds to creating images classified by genders. The banana is one of those objects, which are created for mankind by the system that dominates us.

Follow the banana is a darkcomedy fiction which is telling us a story about a banana that is commercialised to us in different packages again and again.

Topology

Banana's model dragged the simulation process into a more diffucult step. That gave me a technical challange. Then I followed the banana which was a white rabbit for me as like as for Alice.

Simulations: Houdini.
Inside of the Banana: Substance Painter
Rendering: Redshift for Houdini.
Final montage and color correction: After Effects

Creative Commons License - Sound

Song: Creepin
Artist: MK2
Genre: Electro
Source: Youtube Audio Library
Music provided by NoCopyrightSounds.
Free Download / Stream: destyy.com/whKPG0
is licensed under a Creative Commons License.

What is Houdini?

Houdini is a 3D animation and special effects application developed by Side FX, a twenty-five-year-old Toronto-based company. Houdini is designed to create 3D animations and 3D effects in movies, TV, video games and virtual reality. Houdini is renowned for combining the worlds of film, TV, video games and virtual reality into one powerful platform.

The former flagship of Side Effects, PRISMS, a suite of 3D graphics tools, served as a foundation for Houdini's development.

Unlike other 3D animation software, Houdini uses a node-based procedural workflow that simplifies the job of making the updates you apply to the model while refining your work. Unlike programs such as Maya or Blender, it allows you to revert to a previous version in your work and update over the old version.

While Houdini

is primarily used for dynamic environments and particle effects, it also includes a full set of tools for artists who want to use it in other areas such as modelling, animation or rendering.

Houdini | 3D Procedural Software for Film, TV & Gamedev | SideFX

3D Animation, Digital Arti, NFT Artwork

Check out our Digital Art Portfolio from
www.badqode.com

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June 19, 20182 Comments

Heads On – Digital Art NFT Collection

Heads On - Digital Art NFT Collection

The world as it is going on today, is always being shaken by changing society structures. Some of the augmenting human population is lagging behind of that dynamics. People who can't accommodate themselves to today are self misshaping. Heads On is a dark comedy Digital Art NFT Collection series about the characters who are stucked in that caos.

https://www.behance.net/gallery/67957983/Heads-On

Digital Art Software's

  • Simulations: Houdini
  • Texturing: Substance Painter
  • Rendering: Redshift for Houdini.
  • Final montage and color correction: After Effects

Creative Commons Licence

Head Model & Textures Infinite, 3D Head Scan by Lee Perry-Smith is licensed under a Creative Commons Attribution 3.0 Unported License. Based on a work at triplegangers.com. Permissions beyond the scope of this license may be available at ir-ltd.net/ ;

Creative Commons License

Sound & Music; Track: Glude - Dreamers [NCS Release] Music provided by NoCopyrightSounds. Watch: https://youtu.be/Rgh9Lz3BYyY Free Download / Stream: http://ncs.io/DreamersYO is licensed under a Creative Commons License.

What is Houdini?

Houdini is a 3D animation and special effects application developed by Side FX, a twenty-five-year-old Toronto-based company. Houdini is designed to create 3D animations and 3D effects in movies, TV, video games and virtual reality. Houdini is renowned for combining the worlds of film, TV, video games and virtual reality into one powerful platform.

The former flagship of Side Effects, PRISMS, a suite of 3D graphics tools, served as a foundation for Houdini's development.

Unlike other 3D animation software, Houdini uses a node-based procedural workflow that simplifies the job of making the updates you apply to the model while refining your work. Unlike programs such as Maya or Blender, it allows you to revert to a previous version in your work and update over the old version.

While Houdini is primarily used for dynamic environments and particle effects, it also includes a full set of tools for artists who want to use it in other areas such as modelling, animation or rendering.

Houdini | 3D Procedural Software for Film, TV & Gamedev | SideFX

3D Animation, Digital Arti, NFT Artwork

Check out our Digital Art Portfolio from
www.badqode.com

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June 19, 20181 Comment

Dancing Clothes in Houdini & Marvelous Designer

Dancing Clothes is an 3D Animation Digital Art Film maded in Houdini & Marvelous Designer

Idea

The idea of reflecting the character without a body was exiting for us. We associated not using a body with the feeling of lack of identity within augmenting human population. Human variety and confusion brought a structure that will not lose its pace to "Dancing Clothes".

The thing we need is reflecting the emotional state, soul and characteristics of the character.

The truth is, the movement itself and the moment.

Motion - motus

We produced our motion models according to average female and male types. We were obliged to show the motion without using bodies. We had to bring together character variety and a clear body language within a minimal structure.

Design - consilio

We paid attention on motions while designing the clothes. The clothes had to be a part and continuation of the moment. Hence we used tassels which swing according to motions, hoods which hops with the character or structures in contour lines in details.

Place - locus

The place had to contrast the character in order to highlight. We designed the place with suitable patterns to dynamic structure and with our abstract structure

https://www.behance.net/gallery/66933891/Dancing-Clothes-in-Houdini-Marvelous-Designer

Body Simulations: DAZ3D
Cloth Simulations: Marvelous Designer
Texturing: Substance Painter
Rendering: Redshift for Houdini.
Final montage and color correction: After Effects

Dancing Clothes in Houdini & Marvelous Designer

Creative Commons License - Sound & Music; Song: What You Want Artist: Jonas Aden Source: Future House Music Jonas Aden - What You Want (Original Mix) by stylexpansion is licensed under a Creative Commons License.

What is Houdini?

Houdini is a 3D animation and special effects application developed by Side FX, a twenty-five-year-old Toronto-based company. Houdini is designed to create 3D animations and 3D effects in movies, TV, video games and virtual reality. Houdini is renowned for combining the worlds of film, TV, video games and virtual reality into one powerful platform.

The former flagship of Side Effects, PRISMS, a suite of 3D graphics tools, served as a foundation for Houdini's development.

Unlike other 3D animation software, Houdini uses a node-based procedural workflow that simplifies the job of making the updates you apply to the model while refining your work. Unlike programs such as Maya or Blender, it allows you to revert to a previous version in your work and update over the old version.

While Houdini is primarily used for dynamic environments and particle effects, it also includes a full set of tools for artists who want to use it in other areas such as modelling, animation or rendering.

Houdini | 3D Procedural Software for Film, TV & Gamedev | SideFX

3D Animation, Digital Arti, NFT Artwork

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www.badqode.com

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