August 30, 2018No Comments

Yuva Film – Houdini Sığırcık 3D Animation Flocking System

Houdini Sığırcık 3D Animation Flocking System

VEX based Houdini Flocking System for Yuva Movie which World Premiered in Venice. Jury's Special Award, Best Actor Award and Best Cinematography Director Award Winner from Istanbul Film Festival also Best Unique Music Award Winner from Ankara Film Festival.

Summaries

Veysel's wild solitary life in the woods is disrupted when the land he inhabits is sold to investors. One day, his younger brother Hasan comes from the city to convince him to leave. As the imminent threat of the eviction rapidly grows, the belated confrontation of the two brothers leads to the discovery of a magical home: A hidden universe in the heart of the forest.

The world premiere of Emre Yeksan's new film, YUVA, for which he is directing for the second time, was held as part of the 75th Venice Film Festival Biennale College Cinema.

Emre Yeksan's second feature, HOUSE, premiered last night at the 75th Venice Film Festival, Biennale College Cinema section. Director Emre Yeksan, producer Anna Maria Aslanoğlu, actors Kutay Sandıkçı, Eray Algerialioğlu and İmren Şengel attended the screening. During the screening held at Sala Giardino, the audience's interest in YUVA was intense. YUVA, which tells the story of a man who chose to live a reclusive life in the forest, was shot in Igneada. One of the three projects financed by Biennale College - Cinema in the 2017-2018 period, YUVA is the first film from Turkey to receive the support of this program.

Director Emre Yeksan's 2017 first film, Körfez, which tells the story of a man who begins to discover a new world after the environmental disaster in the city, had its world premiere in Venice again last year; He did it at the 32nd Venice International Critics' Week. Yeksan won the Best Script Award at the 54th National Competition, the Special Jury Award from the 24th International Adana Film Festival, the FIPRESCI Award at the 37th Istanbul Film Festival, and the Special Jury Award at the Crossing Europe Film Festival with his debut film Körfez. He was worthy of.

What is Houdini?

Houdini is a 3D animation and special effects application developed by Side FX, a twenty-five-year-old Toronto-based company. Houdini is designed to create 3D animations and 3D effects in movies, TV, video games and virtual reality. Houdini is renowned for combining the worlds of film, TV, video games and virtual reality into one powerful platform.

The former flagship of Side Effects, PRISMS, a suite of 3D graphics tools, served as a foundation for Houdini's development.

Unlike other 3D animation software, Houdini uses a node-based procedural workflow that simplifies the job of making the updates you apply to the model while refining your work. Unlike programs such as Maya or Blender, it allows you to revert to a previous version in your work and update over the old version.

While Houdini is primarily used for dynamic environments and particle effects, it also includes a full set of tools for artists who want to use it in other areas such as modelling, animation or rendering.

Houdini | 3D Procedural Software for Film, TV & Gamedev | SideFX

What exactly does do?

Houdini is known for its advanced dynamic simulation tools that allow the creation of highly realistic visual effects. And it has an efficient workflow designed for small studios and individual artists.

New efficiency in software means cutting-edge effects can be achieved on less advanced hardware. What really sets Houdini apart from other 3D animation software is its computational nature.

Assets are usually created with a set of nodes algorithm. The advantage of this workflow is that it allows artists to create detailed objects in relatively short steps, unlike other programs.

Although Houdini is known for special effects, it includes all the tools that the best 3D modeling programs have to offer. Houdini also includes standard geometric models and animations.

The program comes with the powerful render engine Mantra, but it also supports 3rd party render engines like Renderman.

it has a node-based system that provides a flexible working environment for creating shaders and creating CG effects. It has a powerful system for creating smoke and fire simulations and a compiler for layered image effects.

Houdini offers scripting via various APIs, but Python is the language of choice for most packages. It allows the creation of custom tools and plugins, as well as built-in scripting and automation of specific tools.

Who uses?

Houdini is especially suitable for visual effects artists with a technical background. It provides all the editing tools expected in 3D software, but is known for its VFX tools and node-based procedural nature of its workflow.

Beginners note that features have a steep learning curve due to the procedural design. The key to success with Houdini is to have knowledge about mathematics and algorithms.

For this reason, Houdini is an easier program to learn for those with a background in programming and math, such as technical artists. For those who do not have experience in these matters, you can find many Houdini tutorials to improve themselves.

When you start using the program, if you are familiar with programs such as Autodesk Maya and 3DS Max, you will see that it is more flexible to use than these programs. And artists who can successfully learn the software will find that they produce many effects without the need for any traditional artistic interaction.

Teams will enjoy working with it because every part of the project can be easily modified at any point in the development process.

it offers a free version of the Houdini FX kit for students and hobby use to create personal and non-commercial projects.

While this version of Houdini lets you compose your work and save it to your computer, the only drawback is that it adds a watermark. You can download the Houdini Apprentice version for free here.

In which creative projects is used?

It's is a complete package for VFX studios working for games, movies and television. Its tools are powerful, reliable, customizable and designed for high-end production.

It means faster production and low budget power usage thanks to procedural workflow. For this reason, Disney is among the key users who use it in the films Frozen and Zootopia. Also, HBO's Game of Thrones uses it for some visual effects.

In the Video Game world, many video game studios also use Houdini. Games like Call of Duty and League of Legends are examples of this.

It is a useful tool for creating simulations of clouds, smoke or fire, as well as liquids and fabric. Although it can render any scene, the software is best known for its fluid-like effects and other simulations like it.

it is powerful when used to create complex simulations that use large amounts of data. Studios choose Houdini to create large special effects systems that integrate with complex scenes.

Studios often use software like Maya to handle modeling and hardware features and use it to integrate complex simulated effects.

Game designers, visual effects artists, and technical directors use Houdini daily to create state-of-the-art effects and enhance their work with simulated environments.

3D Animation, Digital Arti, NFT Artwork

Check out our Digital Art Portfolio from
www.badqode.com

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July 19, 2018No Comments

Follow The Banana 3D Animation NFT Art Series

Follow The Banana 3D Animation NFT Art Series

Banana.

We traped in a socioeconomic system that fueled by commodificated sexualties and sexism. That system proceeds to creating images classified by genders. The banana is one of those objects, which are created for mankind by the system that dominates us.

Follow the banana is a darkcomedy fiction which is telling us a story about a banana that is commercialised to us in different packages again and again.

Topology

Banana's model dragged the simulation process into a more diffucult step. That gave me a technical challange. Then I followed the banana which was a white rabbit for me as like as for Alice.

Simulations: Houdini.
Inside of the Banana: Substance Painter
Rendering: Redshift for Houdini.
Final montage and color correction: After Effects

Creative Commons License - Sound

Song: Creepin
Artist: MK2
Genre: Electro
Source: Youtube Audio Library
Music provided by NoCopyrightSounds.
Free Download / Stream: destyy.com/whKPG0
is licensed under a Creative Commons License.

What is Houdini?

Houdini is a 3D animation and special effects application developed by Side FX, a twenty-five-year-old Toronto-based company. Houdini is designed to create 3D animations and 3D effects in movies, TV, video games and virtual reality. Houdini is renowned for combining the worlds of film, TV, video games and virtual reality into one powerful platform.

The former flagship of Side Effects, PRISMS, a suite of 3D graphics tools, served as a foundation for Houdini's development.

Unlike other 3D animation software, Houdini uses a node-based procedural workflow that simplifies the job of making the updates you apply to the model while refining your work. Unlike programs such as Maya or Blender, it allows you to revert to a previous version in your work and update over the old version.

While Houdini

is primarily used for dynamic environments and particle effects, it also includes a full set of tools for artists who want to use it in other areas such as modelling, animation or rendering.

Houdini | 3D Procedural Software for Film, TV & Gamedev | SideFX

3D Animation, Digital Arti, NFT Artwork

Check out our Digital Art Portfolio from
www.badqode.com

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3D Animation, Digital Arti, NFT Artwork

Check out our Digital Art Portfolio from
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July 19, 2018No Comments

Geyikli Gece | The Deered Night – 3D Animation Artwork

'The Deered Night', Turgut Uyar is a personal 3d Animation Artwork

'The Deered Night' is a personal 3d Animation Artwork experiment inspired by a famous poetry of Turgut Uyar. Modelled and animated in C4D & After Effects, rendered in Cinema 4D - VRay.

Full Documantation: The Deered Night - BADQODE & Gökhan Doğan on Behance

and then lie down to kiss my own two cheeks.

Ahmet Turgut Uyar

(born August 4, 1927, Ankara - died August 22, 1985, Istanbul), Turkish poet. Turgut Uyar, who continued his secondary education by studying at a boarding military school while he was studying in different cities due to his father's duty, participated in a poetry competition started by Kaynak magazine in 1948 with his poem "Arz-ı Hal" and came second in the competition. His second poetry book, Turkeym, was released in 1952. Uyar's second new book, The Most Beautiful Arabia in the World, was published in 1959, reflecting a great change in terms of language, theme, image, style of expression, and form/essence relationship. Tobacco Wet in 1962; Every Monday in 1968; His Divan in 1970; They Gathered in 1974; In 1982, he published The Fig Piercing the Rock. In 1981, for the first time, his works published under the name of Collected Poems; It was published for the second time in 1984 under the name Büyük Saat.

3D Animation, Digital Arti, NFT Artwork

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July 4, 2018No Comments

Our Ars Electronica Deepspace 2017 project ABYSMAL, is now exhibited on File Festival Sao Paulo

Our Ars Electronica Deepspace 2017 project ABYSMAL, is now exhibited on File Festival Sao Paulo between July 4-6. Don’t miss out!!

Abysmal Immersive Audio Visual Performance, Ars Electronica

Abysmal - Ars Electronica

Artificial Intelligence & Machine Learning Inspired Immersive A/V Performance - Ars Electronica / Linz

Abysmal means bottomless; resembling an abyss in depth; unfathomable.

Artificial Intelligence & Machine Learning Inspired Immersive A/V Performance - Ars Electronica / Linz
Artificial Intelligence & Machine Learning Inspired Immersive A/V Performance - Ars Electronica / Linz

Perception is a procedure of acquiring, interpreting, selecting, and organizing sensory information. Perception presumes sensing. In people, perception is aided by sensory organs. In the area of artificial intelligence, perception mechanism puts the data acquired by the sensors together in a meaningful manner. Machine perception is the capability of a computer system to interpret data in a manner that is similar to the way humans use their senses to relate to the world around them. Inspired by the brain, deep neural networks (DNN) are thought to learn abstract representations through their hierarchical architecture. 

Deep learning is part of a broader family of machine learning methods based on learning data representations, as opposed to task-specific algorithms.

Deep learning emerged in the last decade and extremely changed and is still changing our current and future world. It refers to a ‘deep mining of data’ with so-called deep neural networks: neural networks having so many layers.  What a net is doing is cascading simple linear transformations to represent highly non-linear functions that could efficiently extract the basic structures and patterns within the data and map to an output of ‘making sense of input’. Yes, neural Nets is a cascade of layers: Those are hidden: who knows what is exactly happening! As one adds more and more ‘hidden’ layers, so the network gets deeper and one makes it able to represent any function: they are universal approximators. But getting deeper comes with a price: more layers mean more parameters to tune. Learning millions of parameters requires big data, otherwise, neural networks will fail. The learning/tuning process is a game of step back and forth in the space of numbers with a well known back-propagation technique. This game is played in training the networks — just like training a human which learns from his experience — well, mostly from his mistakes.

Artificial Intelligence & Machine Learning Inspired Immersive A/V Performance - Ars Electronica / Linz
Artificial Intelligence & Machine Learning Inspired Immersive A/V Performance - Ars Electronica / Linz

A type of neural layer is Convolutional Neural layer which turns a network to a Convolutional Neural Network -- a neural network with particular ability to extract rich contextual information from image-like data, mimicking how a human observer understands the ’seen’ world, by expressing it in terms of non-seen, non-attended, non-humanly-expressible basic structures. How and why it performs far better than any other machine learning techniques and continues to even beat human-level performance is a hot topic and several technical proofs from optimization, probability, and statistics, mathematics, control theory, etc. perspectives are available, but it is still a pipeline of linear transformations, nothing more...

The work mostly shows the ‘hidden' transformations happening in a network: summing and multiplying things, adding some non-linearities, creating common basic structures, patterns inside data. It creates highly non-linear functions that map 'un-knowledge' to ‘knowledge'. As our time creates quintillions of bytes of information per day, how can we make sense of this huge amount of data? Let networks do it four ourselves. We give all the human knowledge and experience to the net then it will make sense of everything. As our life is becoming non-sense, maybe we expect NN to learn and give us the sense of it.

Artificial Intelligence & Machine Learning Inspired Immersive A/V Performance - Ars Electronica / Linz
Artificial Intelligence & Machine Learning Inspired Immersive A/V Performance - Ars Electronica / Linz
3D Animation, Digital Arti, NFT Artwork

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www.badqode.com

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June 19, 2018No Comments

Heads On – Digital Art NFT Collection

Heads On - Digital Art NFT Collection

The world as it is going on today, is always being shaken by changing society structures. Some of the augmenting human population is lagging behind of that dynamics. People who can't accommodate themselves to today are self misshaping. Heads On is a dark comedy Digital Art NFT Collection series about the characters who are stucked in that caos.

https://www.behance.net/gallery/67957983/Heads-On

Digital Art Software's

  • Simulations: Houdini
  • Texturing: Substance Painter
  • Rendering: Redshift for Houdini.
  • Final montage and color correction: After Effects

Creative Commons Licence

Head Model & Textures Infinite, 3D Head Scan by Lee Perry-Smith is licensed under a Creative Commons Attribution 3.0 Unported License. Based on a work at triplegangers.com. Permissions beyond the scope of this license may be available at ir-ltd.net/ ;

Creative Commons License

Sound & Music; Track: Glude - Dreamers [NCS Release] Music provided by NoCopyrightSounds. Watch: https://youtu.be/Rgh9Lz3BYyY Free Download / Stream: http://ncs.io/DreamersYO is licensed under a Creative Commons License.

What is Houdini?

Houdini is a 3D animation and special effects application developed by Side FX, a twenty-five-year-old Toronto-based company. Houdini is designed to create 3D animations and 3D effects in movies, TV, video games and virtual reality. Houdini is renowned for combining the worlds of film, TV, video games and virtual reality into one powerful platform.

The former flagship of Side Effects, PRISMS, a suite of 3D graphics tools, served as a foundation for Houdini's development.

Unlike other 3D animation software, Houdini uses a node-based procedural workflow that simplifies the job of making the updates you apply to the model while refining your work. Unlike programs such as Maya or Blender, it allows you to revert to a previous version in your work and update over the old version.

While Houdini is primarily used for dynamic environments and particle effects, it also includes a full set of tools for artists who want to use it in other areas such as modelling, animation or rendering.

Houdini | 3D Procedural Software for Film, TV & Gamedev | SideFX

3D Animation, Digital Arti, NFT Artwork

Check out our Digital Art Portfolio from
www.badqode.com

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3D Animation, Digital Arti, NFT Artwork

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June 19, 2018No Comments

Dancing Clothes in Houdini & Marvelous Designer

Dancing Clothes is an 3D Animation Digital Art Film maded in Houdini & Marvelous Designer

Idea

The idea of reflecting the character without a body was exiting for us. We associated not using a body with the feeling of lack of identity within augmenting human population. Human variety and confusion brought a structure that will not lose its pace to "Dancing Clothes".

The thing we need is reflecting the emotional state, soul and characteristics of the character.

The truth is, the movement itself and the moment.

Motion - motus

We produced our motion models according to average female and male types. We were obliged to show the motion without using bodies. We had to bring together character variety and a clear body language within a minimal structure.

Design - consilio

We paid attention on motions while designing the clothes. The clothes had to be a part and continuation of the moment. Hence we used tassels which swing according to motions, hoods which hops with the character or structures in contour lines in details.

Place - locus

The place had to contrast the character in order to highlight. We designed the place with suitable patterns to dynamic structure and with our abstract structure

https://www.behance.net/gallery/66933891/Dancing-Clothes-in-Houdini-Marvelous-Designer

Body Simulations: DAZ3D
Cloth Simulations: Marvelous Designer
Texturing: Substance Painter
Rendering: Redshift for Houdini.
Final montage and color correction: After Effects

Dancing Clothes in Houdini & Marvelous Designer

Creative Commons License - Sound & Music; Song: What You Want Artist: Jonas Aden Source: Future House Music Jonas Aden - What You Want (Original Mix) by stylexpansion is licensed under a Creative Commons License.

What is Houdini?

Houdini is a 3D animation and special effects application developed by Side FX, a twenty-five-year-old Toronto-based company. Houdini is designed to create 3D animations and 3D effects in movies, TV, video games and virtual reality. Houdini is renowned for combining the worlds of film, TV, video games and virtual reality into one powerful platform.

The former flagship of Side Effects, PRISMS, a suite of 3D graphics tools, served as a foundation for Houdini's development.

Unlike other 3D animation software, Houdini uses a node-based procedural workflow that simplifies the job of making the updates you apply to the model while refining your work. Unlike programs such as Maya or Blender, it allows you to revert to a previous version in your work and update over the old version.

While Houdini is primarily used for dynamic environments and particle effects, it also includes a full set of tools for artists who want to use it in other areas such as modelling, animation or rendering.

Houdini | 3D Procedural Software for Film, TV & Gamedev | SideFX

3D Animation, Digital Arti, NFT Artwork

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www.badqode.com

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May 31, 2018No Comments

Houdini Junk Series | Sticky Fluid R&D

Here is Sticky Fluid R&D from My Houdini Junk series.

Simulations: Houdini. Rendering: Redshift for Houdini. Final montage and color correction: After Effects

Follow me on Instagram , Behance and Artstation 🙂 instagram.com/badqode be.net/badqode badqode.artstation.com

My Houdini Junk Series Vol.01

My Houdini Junk Series

My Houdini Junk Series are archives of my R&Ds which are self-produced / self-developed o I learned from blogs/web sites/tutorials. My Houdini Junk mostly developed in Pre/After Project processes or independently of this processes.

My Houdini Junk Series

Check out all collection from : MY HOUDINI JUNK - BADQODE

What is Houdini?

Houdini is a 3D animation and special effects application developed by Side FX, a twenty-five-year-old Toronto-based company. Houdini is designed to create 3D animations and 3D effects in movies, TV, video games and virtual reality. Houdini is renowned for combining the worlds of film, TV, video games and virtual reality into one powerful platform.

The former flagship of Side Effects, PRISMS, a suite of 3D graphics tools, served as a foundation for Houdini's development.

Unlike other 3D animation software, Houdini uses a node-based procedural workflow that simplifies the job of making the updates you apply to the model while refining your work. Unlike programs such as Maya or Blender, it allows you to revert to a previous version in your work and update over the old version.

While Houdini is primarily used for dynamic environments and particle effects, it also includes a full set of tools for artists who want to use it in other areas such as modelling, animation or rendering.

Houdini | 3D Procedural Software for Film, TV & Gamedev | SideFX

What exactly does do?

Houdini is known for its advanced dynamic simulation tools that allow the creation of highly realistic visual effects. And it has an efficient workflow designed for small studios and individual artists.

New efficiency in software means cutting-edge effects can be achieved on less advanced hardware. What really sets Houdini apart from other 3D animation software is its computational nature.

Assets are usually created with a set of nodes algorithm. The advantage of this workflow is that it allows artists to create detailed objects in relatively short steps, unlike other programs.

Although Houdini is known for special effects, it includes all the tools that the best 3D modeling programs have to offer. Houdini also includes standard geometric models and animations.

The program comes with the powerful render engine Mantra, but it also supports 3rd party render engines like Renderman.

it has a node-based system that provides a flexible working environment for creating shaders and creating CG effects. It has a powerful system for creating smoke and fire simulations and a compiler for layered image effects.

Houdini offers scripting via various APIs, but Python is the language of choice for most packages. It allows the creation of custom tools and plugins, as well as built-in scripting and automation of specific tools.

Who uses?

Houdini is especially suitable for visual effects artists with a technical background. It provides all the editing tools expected in 3D software, but is known for its VFX tools and node-based procedural nature of its workflow.

Beginners note that features have a steep learning curve due to the procedural design. The key to success with Houdini is to have knowledge about mathematics and algorithms.

For this reason, Houdini is an easier program to learn for those with a background in programming and math, such as technical artists. For those who do not have experience in these matters, you can find many Houdini tutorials to improve themselves.

When you start using the program, if you are familiar with programs such as Autodesk Maya and 3DS Max, you will see that it is more flexible to use than these programs. And artists who can successfully learn the software will find that they produce many effects without the need for any traditional artistic interaction.

Teams will enjoy working with it because every part of the project can be easily modified at any point in the development process.

it offers a free version of the Houdini FX kit for students and hobby use to create personal and non-commercial projects.

While this version of Houdini lets you compose your work and save it to your computer, the only drawback is that it adds a watermark. You can download the Houdini Apprentice version for free here.

In which creative projects is used?

It's is a complete package for VFX studios working for games, movies and television. Its tools are powerful, reliable, customizable and designed for high-end production.

It means faster production and low budget power usage thanks to procedural workflow. For this reason, Disney is among the key users who use it in the films Frozen and Zootopia. Also, HBO's Game of Thrones uses it for some visual effects.

In the Video Game world, many video game studios also use Houdini. Games like Call of Duty and League of Legends are examples of this.

It is a useful tool for creating simulations of clouds, smoke or fire, as well as liquids and fabric. Although it can render any scene, the software is best known for its fluid-like effects and other simulations like it.

it is powerful when used to create complex simulations that use large amounts of data. Studios choose Houdini to create large special effects systems that integrate with complex scenes.

Studios often use software like Maya to handle modeling and hardware features and use it to integrate complex simulated effects.

Game designers, visual effects artists, and technical directors use Houdini daily to create state-of-the-art effects and enhance their work with simulated environments.

3D Animation, Digital Arti, NFT Artwork

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www.badqode.com

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May 27, 2018No Comments

Dell OptiPlex 25th Anniversary 360 VR Video

Dive into this 360 degrees VR video experience project that I worked in as a Digital Artist for Dell Optiplex's 25th Anniversary. Face to face with Dell's journey in last 25 years.

Dive into this 360 degrees VR Video experience project for Dell Optiplex's 25th Anniversary.

“The 360-degree VR experience project vr video, designed for Dell Optiplex's 25th Anniversary, leaves you with Dell's last 25-year adventure.”

Dive into this 360 degrees VR Video experience project for Dell Optiplex's 25th Anniversary.

Virtual reality is the merging of reality and imagination in the set of fictions that technology and design come together. In this production where the virtual reality experience is based on time, space and landscape; real, one-to-one organized, and also with determined transition values, virtual reality has been designed in a flow setup that will trigger the feeling of play.

Dive into this 360 degrees VR Video experience project for Dell Optiplex's 25th Anniversary.

The artist, who associates the concept of "reality" with the experience of the individual in the moment, presents the representation of 25 Years by maintaining the constant and strong presence of Dell Optiplex in time, the memories and moments of each year in virtual reality.

Dive into this 360 degrees VR Video experience project for Dell Optiplex's 25th Anniversary.

Dell is a multinational computer technology company. It was founded in 1984 by Michael Dell and is headquartered in Round Rock, Texas. The company primarily deals with computers, tablets, servers and storage devices.

The Dell Optiplex is a series of personal computers designed for use in small businesses or home offices. The series was launched in 1993 and the latest model was released in 2013.

May 11, 2018No Comments

Houdini Junk Series | Building Destruction R&D

Here is Building Destruction R&D from My Houdini Junk series.

behance.net/gallery/59260701/My-Houdini-Junk-Series-Vol01

Simulations: Houdini. Rendering: Redshift for Houdini. Final montage and color correction: After Effects

I'm grateful for every Houdini guy in that duration 'cause of they shared their knowledge on blogs, forums or web. I hope you liked it.

Follow me on Instagram , Behance and Artstation 🙂 instagram.com/badqode be.net/badqode badqode.artstation.com

My Houdini Junk Series Vol.01

My Houdini Junk Series

My Houdini Junk Series are archives of my R&Ds which are self-produced / self-developed o I learned from blogs/web sites/tutorials. My Houdini Junk mostly developed in Pre/After Project processes or independently of this processes.

My Houdini Junk Series

Check out all collection from : MY HOUDINI JUNK - BADQODE & Gökhan Doğan on Behance

What is Houdini?

Houdini is a 3D animation and special effects application developed by Side FX, a twenty-five-year-old Toronto-based company. Houdini is designed to create 3D animations and 3D effects in movies, TV, video games and virtual reality. Houdini is renowned for combining the worlds of film, TV, video games and virtual reality into one powerful platform.

The former flagship of Side Effects, PRISMS, a suite of 3D graphics tools, served as a foundation for Houdini's development.

Unlike other 3D animation software, Houdini uses a node-based procedural workflow that simplifies the job of making the updates you apply to the model while refining your work. Unlike programs such as Maya or Blender, it allows you to revert to a previous version in your work and update over the old version.

While Houdini is primarily used for dynamic environments and particle effects, it also includes a full set of tools for artists who want to use it in other areas such as modelling, animation or rendering.

Houdini | 3D Procedural Software for Film, TV & Gamedev | SideFX

What exactly does do?

Houdini is known for its advanced dynamic simulation tools that allow the creation of highly realistic visual effects. And it has an efficient workflow designed for small studios and individual artists.

New efficiency in software means cutting-edge effects can be achieved on less advanced hardware. What really sets Houdini apart from other 3D animation software is its computational nature.

Assets are usually created with a set of nodes algorithm. The advantage of this workflow is that it allows artists to create detailed objects in relatively short steps, unlike other programs.

Although Houdini is known for special effects, it includes all the tools that the best 3D modeling programs have to offer. Houdini also includes standard geometric models and animations.

The program comes with the powerful render engine Mantra, but it also supports 3rd party render engines like Renderman.

it has a node-based system that provides a flexible working environment for creating shaders and creating CG effects. It has a powerful system for creating smoke and fire simulations and a compiler for layered image effects.

Houdini offers scripting via various APIs, but Python is the language of choice for most packages. It allows the creation of custom tools and plugins, as well as built-in scripting and automation of specific tools.

Who uses?

Houdini is especially suitable for visual effects artists with a technical background. It provides all the editing tools expected in 3D software, but is known for its VFX tools and node-based procedural nature of its workflow.

Beginners note that features have a steep learning curve due to the procedural design. The key to success with Houdini is to have knowledge about mathematics and algorithms.

For this reason, Houdini is an easier program to learn for those with a background in programming and math, such as technical artists. For those who do not have experience in these matters, you can find many Houdini tutorials to improve themselves.

When you start using the program, if you are familiar with programs such as Autodesk Maya and 3DS Max, you will see that it is more flexible to use than these programs. And artists who can successfully learn the software will find that they produce many effects without the need for any traditional artistic interaction.

Teams will enjoy working with it because every part of the project can be easily modified at any point in the development process.

it offers a free version of the Houdini FX kit for students and hobby use to create personal and non-commercial projects.

While this version of Houdini lets you compose your work and save it to your computer, the only drawback is that it adds a watermark. You can download the Houdini Apprentice version for free here.

In which creative projects is used?

It's is a complete package for VFX studios working for games, movies and television. Its tools are powerful, reliable, customizable and designed for high-end production.

It means faster production and low budget power usage thanks to procedural workflow. For this reason, Disney is among the key users who use it in the films Frozen and Zootopia. Also, HBO's Game of Thrones uses it for some visual effects.

In the Video Game world, many video game studios also use Houdini. Games like Call of Duty and League of Legends are examples of this.

It is a useful tool for creating simulations of clouds, smoke or fire, as well as liquids and fabric. Although it can render any scene, the software is best known for its fluid-like effects and other simulations like it.

it is powerful when used to create complex simulations that use large amounts of data. Studios choose Houdini to create large special effects systems that integrate with complex scenes.

Studios often use software like Maya to handle modeling and hardware features and use it to integrate complex simulated effects.

Game designers, visual effects artists, and technical directors use Houdini daily to create state-of-the-art effects and enhance their work with simulated environments.

3D Animation, Digital Arti, NFT Artwork

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December 20, 2017No Comments

Houdini Junk Series | Slicing Banana

Here is Slicing Banana #007C1 from My Houdini Junk series.

It created with RBD Simulation and VEX in Houdini 16 and rendered in C4D's Octane Render.

On Behance: https://www.behance.net/gallery/59260701/My-Houdini-Junk-Series-Vol01

My Houdini Junk Series Vol.01

My Houdini Junk Series

My Houdini Junk Series are archives of my R&Ds which are self-produced / self-developed o I learned from blogs/web sites/tutorials. My Houdini Junk mostly developed in Pre/After Project processes or independently of this processes.

My Houdini Junk Series

Check out all collection from : MHJS - BADQODE

What is Houdini?

Houdini is a 3D animation and special effects application developed by Side FX, a twenty-five-year-old Toronto-based company. Houdini is designed to create 3D animations and 3D effects in movies, TV, video games and virtual reality. Houdini is renowned for combining the worlds of film, TV, video games and virtual reality into one powerful platform.

The former flagship of Side Effects, PRISMS, a suite of 3D graphics tools, served as a foundation for Houdini's development.

Unlike other 3D animation software, Houdini uses a node-based procedural workflow that simplifies the job of making the updates you apply to the model while refining your work. Unlike programs such as Maya or Blender, it allows you to revert to a previous version in your work and update over the old version.

While Houdini is primarily used for dynamic environments and particle effects, it also includes a full set of tools for artists who want to use it in other areas such as modelling, animation or rendering.

Houdini | 3D Procedural Software for Film, TV & Gamedev | SideFX

What exactly does do?

Houdini is known for its advanced dynamic simulation tools that allow the creation of highly realistic visual effects. And it has an efficient workflow designed for small studios and individual artists.

New efficiency in software means cutting-edge effects can be achieved on less advanced hardware. What really sets Houdini apart from other 3D animation software is its computational nature.

Assets are usually created with a set of nodes algorithm. The advantage of this workflow is that it allows artists to create detailed objects in relatively short steps, unlike other programs.

Although Houdini is known for special effects, it includes all the tools that the best 3D modeling programs have to offer. Houdini also includes standard geometric models and animations.

The program comes with the powerful render engine Mantra, but it also supports 3rd party render engines like Renderman.

it has a node-based system that provides a flexible working environment for creating shaders and creating CG effects. It has a powerful system for creating smoke and fire simulations and a compiler for layered image effects.

Houdini offers scripting via various APIs, but Python is the language of choice for most packages. It allows the creation of custom tools and plugins, as well as built-in scripting and automation of specific tools.

Who uses?

Houdini is especially suitable for visual effects artists with a technical background. It provides all the editing tools expected in 3D software, but is known for its VFX tools and node-based procedural nature of its workflow.

Beginners note that features have a steep learning curve due to the procedural design. The key to success with Houdini is to have knowledge about mathematics and algorithms.

For this reason, Houdini is an easier program to learn for those with a background in programming and math, such as technical artists. For those who do not have experience in these matters, you can find many Houdini tutorials to improve themselves.

When you start using the program, if you are familiar with programs such as Autodesk Maya and 3DS Max, you will see that it is more flexible to use than these programs. And artists who can successfully learn the software will find that they produce many effects without the need for any traditional artistic interaction.

Teams will enjoy working with it because every part of the project can be easily modified at any point in the development process.

it offers a free version of the Houdini FX kit for students and hobby use to create personal and non-commercial projects.

While this version of Houdini lets you compose your work and save it to your computer, the only drawback is that it adds a watermark. You can download the Houdini Apprentice version for free here.

In which creative projects is used?

It's is a complete package for VFX studios working for games, movies and television. Its tools are powerful, reliable, customizable and designed for high-end production.

It means faster production and low budget power usage thanks to procedural workflow. For this reason, Disney is among the key users who use it in the films Frozen and Zootopia. Also, HBO's Game of Thrones uses it for some visual effects.

In the Video Game world, many video game studios also use Houdini. Games like Call of Duty and League of Legends are examples of this.

Houdini is a useful tool for creating simulations of clouds, smoke or fire, as well as liquids and fabric. Although Houdini can render any scene, the software is best known for its fluid-like effects and other simulations like it.

it is powerful when used to create complex simulations that use large amounts of data. Studios choose Houdini to create large special effects systems that integrate with complex scenes.

Studios often use software like Maya to handle modeling and hardware features and use it to integrate complex simulated effects.

Game designers, visual effects artists, and technical directors use Houdini daily to create state-of-the-art effects and enhance their work with simulated environments.

3D Animation, Digital Arti, NFT Artwork

Check out our Digital Art Portfolio from
www.badqode.com

FOLLOW US

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